Showing posts with label Rebbachisauridae. Show all posts
Showing posts with label Rebbachisauridae. Show all posts

Friday, 4 April 2014

Can palaeoart prevent the over-commercialisation of fossils?

If money was no object, would you buy a sauropod skeleton, or artwork of one? A question to ponder while these Lower Cretaceous rebbachisaurids and 'Angloposeidon' look for water in this desiccating Wealden lake. Prints of this image are available here.
The greatest threat to 21st century palaeontology is the inflating commercialisation of fossils. At least, this the view put forward in a recent article by Kenshu Shimada and colleagues (2014), and I don't disagree with them. While the commercialisation of fossils is not inherently wrong, the explosion in auctioning spectacular fossil specimens, often at prices which are well beyond the reach of the scientific institutions, presents many concerns for palaeontological science. This is more than just jealousy from poor palaeontological institutions: it causes illegal plundering of fossil specimens, locality vandalism and loss of specimen provenance, robbing fossils of almost all scientific worth. Some legitimate scientists are involved in this game, either selling, lending their interpretation to auction lots, or publishing details of privately-owned fossils in peer reviewed literature. The latter, even when done with the best intentions (e.g. Sereno et al. 2009; Tischlinger and Frey 2013) panders to the private fossil market, sending a signal that scientists will accept and make-do with this new status quo. Even museums are getting in on the act, toying with the idea of selling off historically-valuable specimens for funding. At auction, commercial dealers often mislead buyers with scientific over-advertisement to increase lot appeal, making claims which have not been substantiated by genuine scientific investigation. The result has been years of debate over the legalities, economy and ethics of fossil commercialisation, with little evidence of a balance between those wanting to profit from and privatise fossils, and those who want them publicly preserved, studied and shared.

Desperate times call for desperate measures, and maybe a radical approach is needed to help settle these debates. Such an idea was pushed forward by Shimada et al. (2014), who proposed that commercialising palaeoart may be a viable alternative to selling spectacular fossils. This is not quite the first time this idea has been mentioned, although I think it's the first time it's been mentioned in print. Shimada et al. do not dwell on the point too long, merely stating that:
"...suggestions have also been made that, similar to the annual meetings of the SVP, our paleontological community can perhaps promote the sales of fossil replicas and 'paleo arts' (e.g., paintings and 3-D models of extinct organisms) as acceptable alternatives [to real fossil specimens]." Shimada et al. 2014, p. 3
Intuitively, this seems like a good idea. Combining the lucrative art market with palaeontology should allow collectors to own fossil-related wares without loss of scientifically-important specimens. Palaeoartists would make money, more specimens would end up in academic institutions, and collectors would obtain rare and valuable items - everyone seems to win in this arrangement. As someone with some experience of working within the palaeoart industry however, I'm not convinced that this plan could be executed in the foreseeable future, nor that it provides a solution to the problems of over-commercialising fossils. There seem to be three problems here: 1) original palaeoart and fossil specimens are not as readily interchanged as some may think; 2) our art is not seen as particularly interesting or varied to wider audiences, and 3) the palaeoart community is simply not in shape to offer the high-value, desirable art required for this bid, and will not be until it receives a lot more support from the scientific community at large.

Tarbosaurus specimen made famous - or more rightly infamous - when put up for auction in 2012. It was ultimately repatriated to Mongolia after palaeontologists pointed out the illegal nature of its exportation from its native country. Image from (shudder) the Daily Mail.

1. Palaeoart cannot compete with genuine fossils for aesthetic appeal or as a status symbol

As with any material item, the ownership of fossils is pursued because of academic interest, the collector mindset of owning unique objects, admiration of the natural beauty and the attainment of status. Fossil specimens, particularly large and spectacular ones, not only meet these criteria but exceed them. They're extremely rare. They cost lots of money to buy and maintain. And they're amazing. Looking at a fossil reminds us of unfathomable depths of time and evolution, and the very limits of our human experience. You don't have to know anything about fossils or palaeontology to be awed by them: their mystery, impressiveness, rarity and worth is obvious to anyone. It's little wonder that fossils can be sold at auction for large sums of money: they're immensely charismatic objects, and make major statements about the taste and wealth of their buyers.

If we intend on replacing fossils with palaeoartworks at auction, the latter needs to replace this appeal. Unfortunately, even the best-executed, most accurate, or most famous palaeoartworks can't inspire the same interest and awe as fossils themselves. That's not because palaeoartists are bad at their jobs, but because fossils and palaeoart are completely different entities. Fossils are natural objects obtained by chance and perseverance, and palaeoart is a human-derived statement about palaeontological science. It seems naive to expect rich buyers to turn from fossils to fossil-related artwork when the two have such different cultural statuses, and I think we are misunderstanding the people buying fossils if we think we can simply swap one for the other. We should probably abandon any hope of palaeoart being fossil substitutes, and realise that we need to sell palaeoart on its own merits.

Like any art, selling palaeoart is dependent on it being a fashionable commodity, culturally significant enough that it seems worth spending money on. Working against palaeoart in this regard is its real lack of status outside of the (largely online) palaeontology community. Palaeoart processes and credibility are poorly understood among the public and its most revered practitioners are entirely unheard of. It seems mostly considered a branch of dry scientific illustration, anonymous visual manifestations of what palaeontologists are imagining at a given time. Other times, palaeoart is seen as art for children, or pseudo-fantasy work with a similar target demographic to science fiction and fantasy media. In short, palaeoart is neither considered fashionable or culturally significant, and is not likely to appeal to the rich companies and celebrities who buy spectacular fossils at auction. The fact that master palaeoartists frequently find it difficult to auction their work at worthwhile prices lends credence to this idea. Sales of high-value palaeoart will not happen until we can demonstrate its cultural significance to people outside of palaeontology, and that's going to be an uphill struggle.

2. Palaeoart is probably too stylistically and compositionally homogenous to appeal to wider audiences

Because some art is sold on the strength of its style or composition, palaeoart may make some headway in the high-stakes open market so long as it offers a range of styles and subjects, with varied compositions and themes. Currently, palaeoart offers quite the opposite however, as it's compositionally and stylistically rather homogenous. Only rarely do palaeoartists deviate from realistic-ish portraits of animals, or animals in landscapes, to more stylistic or abstract waters. To my knowledge, this has never been done for significant financial gain. And yes, while palaeoartists do differ stylistically, it's a marginal difference compared to the spectrum in other branches of art. It's little surprise that palaeoart has entered a deconstructionist phase in recent years because its practitioners have noticed how repetitive and trope-filled a lot of palaeoart is (Conway et al. 2013). From a marketing point of view, this is dangerous territory. It's easy to imagine that many will take the attitude that 'once you've seen one piece of palaeoart, you've seen it all', and if its general style or compositions are not to taste, there's little chance of it being bought. We must remember that our objective here is to make palaeoart appeal as widely as possible, and not only to palaeontologists and dinosaur fans.

Those of us who know palaeoart may argue that it is continually changing and developing, and subject to fashions and trends as much as other artworks. These are mostly related to the methods of reconstruction and changes in science however, which are subtle to the point of near-undetectability for lay audiences. Palaeoartists and palaeoart fans may consider the publication of All Yesterdays (Conway et al. 2013) a recent landmark in palaeoart methodology, but for the uninitiated, it's just an excuse to draw extinct animals in different postures or with slightly tweaked anatomy. In short, unless potential buyers are up on palaeontological and palaeoart history - and most aren't - this significance of palaeoartworks will be missed. Our current lack of artistic diversity may be a real problem for those wanting to make palaeoart a valuable commodity.

Misty the Diplodocus, auctioned last year in the UK for £400,000. Image by Luke MacGregor/Reuters, from here.

3. Palaeoart needs support to develop the culture required for commercialisation

The points made above highlight palaeoart's biggest problem: it basically lacks context and culture outside of a tiny community. There's no way we can take this little industry to auction and expect it to compete with awesome fossils. There may be ways we can alter this, but it might require a significant overhaul of the way palaeoartists work with scientists, educators and the media. To be honest, palaeoartists are presently treated quite awfully with little public promotion, a resulting lack of public identity and an infamously poor and unreliable economy. This condition describes the 'major players' or 'masters' of palaeoart as well as its lesser-known or new, fledgling artists. We need to change this if we want palaeoart to step into the world of high-value auctions.

How might we go about this? Firstly, it is time that artists were obviously and publicly credited for their work. In other industries, artist names are essentially brands. Artwork is frequently valued because of who produced it rather than the art itself. In most off-line activities, palaeoartist accreditations are difficult to spot or, worse, allocated to faceless institutions or companies. This is even so in richly illustrated palaeontology books, where artists are treated as secondary importance to authors. This may be why palaeoart is often only seen as an extension of science: funny as it sounds, we rarely acknowledge palaeoartist roles in producing palaeoart. As long as we largely deny exposure and name-recognition to palaeoartists, no-one will pay top dollar for their work. Perhaps we should start prominently naming artists who make significant contributions to palaeontological projects - galleries, articles and books - to start building their reputations. With time, artist association may pay off commercially, lending 'brand recognition', credence or quality to the projects they work on. People could start to follow palaeoartist careers in the way we can musicians and actors and, when their original work comes up for sale, potential buyers will have some concept of its significance to the artist as well as wider scientific culture.

We also need to stamp out the idea that all palaeoart, and palaeoartists, are interchangeable. Not only is it highly detimental to palaeoartworks, but it cripples the industry as a whole. Book publishers, outreach coordinators and even major museums regularly have in-house artists directly copy palaeoartworks rather than using original work. Sometimes, the shamelessness of these acts is unbelievable. The reasons for this are normally to do with money and desire for 'in house' styling. This is a disaster for multiple reasons. From an outreach perspective, plagiarising artists often misunderstand their subjects and make mistakes: we fail in our goal of conveying palaeontology accurately. More broadly, these acts are questionable ethically and legally, they dilute the importance and impact of original work, are insulting to the original artists, and ultimately reduce the market value of palaeoartworks. I can't think of another artistic medium which allows this. Radio stations didn't play cover versions of Beatles songs because they don't want to pay royalties. Book publishers do not force artists to re-draw the Mona Lisa so it matches their house styles. They herald the art for what it is, its significance, and the hard work of the people behind it. By allowing palaeoart to be copied so liberally, we send the message that the artists are unimportant, which means their work is also worthless and undesirable.

The sort of crap palaeoartists have to put up with all the time. One is an original image considered shocking and thought provoking when first published, the other is a direct knock-off, produced for profit by a renowned palaeoart plagiarist. The institution hiring the latter has since taken the offending image, and others of similar derivation, out of circulation. 
This has to change if palaeoart is to develop any real sense of culture. After all, if the palaeontological community does not respect its artists, how can we expect wider audiences to? We need to stop employing individuals who repeatedly rip off other people's work and, if asked, palaeoartists themselves should refuse outright to rip-off the art of their colleagues. Authors, exhibition developers, publishers, and educators should employ genuine palaeoartists rather than knock-off illustrators, and obtain the education to know when 'historically important' images are more appropriate than new ones. We cannot have culture without a sense of history, after all. Some folks within the palaeontological community already strive to do this, often against the tide of publisher might. Palaeoartists do also sometimes get treated well by publishers, even being featured in well publicised, high quality books celebrating their art (e.g. White 2012). Unfortunately, these are exceptional instances in the palaeontological community, when they should be normal. I don't doubt this proposal will require more money to obtain original artwork for projects rather than second-rate copies, but the investment might pay off: better treatment and more business for palaeoartists; higher quality work for the products concerned; and more marketability for both. This would be a major step towards offering palaeoart as a replacement for fossil specimens.

Longer term, granting palaeoartists more fame, income and success can only have a positive outcome. Financially comfortable artists have more time to make art, which gives us more art to sell instead of fossils. Moreover, it allows time for experimentation. Palaeoart really needs this if we want it to float economically outside of the immediate palaeontological community. We need more stylised and abstract art in addition to more conventional scientific illustrations, or service to dinosaur fanboys. We can look to the popularity of modern animal artwork as a guide here: it's very popular, but also mostly stylised. Palaeoartists have little to offer in this area at the moment, and, if palaeoart is to really help push against over-commercialisation of fossils, we need fossil-based art which is as interesting and striking as the fossils themselves.

But will any of this ever happen?

The palaeoart industry has always been a bit of a slum to work in. Even Charles Knight, arguably the most famous palaeoartist ever, spent much of his career on sporadic contracts which made relatively little money (Milner 2012). There's no obvious sign that this is going to change either, or - from a strictly functional perspective - that it even has to. Palaeoart will probably always be around, its practitioners making the best they can from the opportunities that come their way. But this is not to say that perseverance alone makes it fit for high profile auctions as an antidote to over-commercialisation of fossils. There's very little palaeoart can do to develop itself, let alone take the brunt for another cause, until it is properly supported and respected by scientific and media communities, and we stop treating it as a near-worthless addendum to palaeontological science.

References


  • Conway, J., Kosemen, C. M. & Naish, D. (2012). All Yesterdays: Unique and Speculative Views of Dinosaurs and Other Prehistoric Animals. Irregular Books.
  • Milner, R. (2012). Charles R. Knight: The Artist who Saw Through Time. Abrams.
  • Sereno, P. C., Tan, L., Brusatte, S. L., Kriegstein, H. J., Zhao, X., & Cloward, K. (2009). Tyrannosaurid skeletal design first evolved at small body size. Science, 326(5951), 418-422.
  • Shimada, K; Currie, P. J., Scott, E., & Sumida, S. S. (2014). The greatest challenge to 21st century paleontology: When commercialization of fossils threatens the science. Palaeontologia Electronica Vol. 17, Issue 1; 1E: 4 p;
  • Tischlinger, H. & Frey, E. (2014). A new pterosaur with mosaic characters of basal and pterodactyloid pterosauria from the Upper Kimmeridgian of Painten (Upper Palatinate, Germany). Archaeopteryx, 31: 1-13.
  • White, S. (2012). Dinosaur Art: the World’s Greatest Paleoart. Titan Books, London.

Thursday, 12 December 2013

Shedding [no] light on dinosaur predation scenes

The carcharodontosaurian Neovenator salerii stalks a pair of rebbachisaurid sauropods in Lower Cretaceous Britain, using darkness as cover. Prints of this image are available here.
Finding time for Blogging has recently become quite difficult despite no shortage of topics to cover or new paintings to post. In the interest of keeping things alive, here's a quick painting I recently finished which tackles that most traditional subject of dinosaur palaeoart: predation. This is a rare topic for my work because the ferocity, speed and armaments of theropods and their prey are subjects of so many depictions that I almost find them artistically off-putting. For all their dynamism - gaping maws, slashing claws, wrestling limbs - they've become so common that they're (whisper it quietly) a bit boring. Even the most exciting experiences become dulled if overexposed, and we may have hit that mark with dinosaur predation scenes. Not to mention that a lot of the overly-done operatics associated with dinosaur predation art really start to grate after a fashion. Theropods roaring at their prey; 'slasher poses', animals wrestling in long, drawn out battles; completely mismatched combatant species which bear little resemblance to predator/prey interactions in modern times (seriously chaps: stop drawing a dromaeosaurs attacking animals hundreds of times their size - they're not freakin' superheroes!), and so forth. So yes, for the most part, I switch off when I see depictions of dinosaur predation in favour of things which I find more conceptually interesting. Like, er... animals standing around doing nothing, lying down, walking about or perhaps, if I'm feeling adventurous, chewing a leaf.*

*Bear in mind that, in being British, I'm allergic to excitement.

My interest in dinosaur predation art was piqued recently however thanks to re-watching the excellent BBC series Planet Earth and The Life of Mammals. Both feature copious amounts of footage filmed at night using infra-red lights, revealing how many animal species are as active nocturnally as they are during the day. Many species undertake complex nocturnal activities in spite of poor night vision, and it's obvious that this brings clear advantages to species with generally higher visual acuity or those with eyes specifically adapted to work well in dim conditions. Generally speaking, this means advantage: predators.

Did the same apply to Mesozoic ecosystems? Possibly. We can currently only speculate on the day-night activity cycles of ancient animals (and no, using sclerotic rings and orbit shape to infer nocturnality as proposed by Schmitz and Motani [2011] doesn't work: see Hall et al. [2011]), but given what we know of dinosaur physiology and palaeoecology, facultative nocturnal habits for some species do not seem out of the question. Theropod dinosaurs, like modern carnivores, often have more acutely developed senses than the herbivores they likely often preyed upon, and it isn't crazy to think that some would use this to their advantage by hunting at night. We may further speculate that - like some modern carnivores - nocturnally active theropods would punch above their weight, attacking unusually big or dangerous prey because their ability to remain undetected is that much greater (see, for a famous modern example, the lions and elephants in the BBC video below).



From here, it's easy to see how I came up with the image above. It shows the carcharodontosaurian Neovenator, one of the largest theropods known from the Lower Cretaceous Wessex Formation, creeping close to a couple of rebbachisaurid sauropods (a relatively recent addition to the Wessex dinosaur fauna, but currently not represented by any name-bearing material). The Neovenator can see the sauropods with much greater clarity than they can see it, although they are not completely oblivious to its presence. I've tried to instil a sense of agitation and nervousness about them, brought on by the proximity of something which sounds and smells like trouble. Despite its ocular advantage, the Neovenator is not charging in with blazing teeth in typical palaeoart fashion, instead biding its time, keeping low and quiet, and waiting for the right moment to launch an attack. The sauropods are, after all, a bit bigger than it is (estimated as 9 m long by Mannion 2009, compared to 7.5 m for Neovenator) and a lot heavier. I don't imagine Neovenator would normally take prey as large as this, and is only taking such a chance because the night has shifted odds slightly in its favour. Still, a clumsy move would not only ruin a successful stalk but also risk injury, so caution is the best policy. Maybe the copse behind the sauropods is part of the plan too, with Neovenator driving the sauropods into a setting where they're likely to encounter unseen obstacles and pitfalls. Hopefully, the dim nature of the painting helps convey some of the uncertainty and dread that the sauropods are experiencing. Like the sauropods, we can't see much, only just enough to be sure that the rebbachisaurids are in trouble, and that the game is currently Neovenator's to lose.

I've not had the time to check thoroughly, but it does seem that images of dinosaurs in near darkness are pretty rare, and maybe that's something worth thinking about changing. Palaeoart is primarily about showing off the anatomy and form of animals but, if we're trying to create mood, we may want to take bold steps away from clearly lit subjects shown in broad daylight. There's a lot of atmosphere to be found in the unseen or the murky and, as with adding atmosphere to any visual medium, less is often more. Using extremes of lighting or visually-limiting weather conditions may obscure some details of the animals we're aiming to show, but it can tell us a lot about the biology and 'character' of a particular species. An 'extreme' environment becomes a character in its own right, and the animals have to respond to their surroundings rather than simply existing within them. I enjoyed painting these Pelorosaurus in a rainstorm (below), for instance, because the picture seems to convey how tough these animals would have to be. There's no shelter large enough for sauropod-sized animals, so they simply must have endured any awful conditions thrown at them. This isn't a great picture for saying 'this is what Pelorosaurus looked like', but we get a good sense of the hardy nature of these animals, as well as the message that their physiology is capable of sustaining them through hard times. Hopefully, the barely-seen postures and positioning of the animals in the predation scene at the top of this post convey a similar sense of character, as well as throwing some new light (or removing it, I guess) from a familiar palaeoart subject. It would be remiss of me to talk about atmospheric palaeoart without mentioning Doug Henderson's new online gallery, a site the internet has sorely needed for some time and a veritable masterclass in using environments to create moody, character-filled palaeoart.

Pelorosaurus conyberi in the rain, looking all tough and moody. For more on this image, head to this post.
So that's my brief take on dinosaur predation then: a barely discernible scene of virtually immobile, quiet animals without a single tooth, claw or roar in sight. Coming next (probably): something more substantial on a boring old ornithopod that's on the lee slope of fame.


References
  • Hall, M. I., Kirk, E. C., Kamilar, J. M., & Carrano, M. T. (2011). Comment on “Nocturnality in dinosaurs inferred from scleral ring and orbit morphology”. Science, 334(6063), 1641-1641.
  • Mannion, P. D. (2009). A rebbachisaurid sauropod from the Lower Cretaceous of the Isle of Wight, England. Cretaceous Research, 30(3), 521-526.
  • Schmitz, L., & Motani, R. (2011). Nocturnality in dinosaurs inferred from scleral ring and orbit morphology. Science, 332(6030), 705-708.